Erasmus+ Teacher Training Courses

Gamification in Education

Course DescriptionThis course is for teachers who want to understand why gamification is so important for their teaching practice and how they can use it to develop their students’ skills and knowledge. Participating teachers will learn how to frame the use of games, apps, and/or platforms in their teaching practice without getting lost in the process. They will also explore different approaches to their own learning practice and how gamification can help to plan more motivating and engaging lessons. This course will also boost the participants’ confidence in using ICT tools in the best interest of their students and encourage the exchange of good practices with other colleagues.
Methodologies Of The Course
  • ICT-based learning
  • gamification
  • different training formats: workshops, presentations, good practice sharing, formal and non-formal learning
Pedagogical Approach
  • student-centered approach
  • interactive
  • combined learning
Teaching Methods
  • ICT
  • gamification
  • working in international pairs/groups
Learning Outcomes
  • incorporate new teaching methods into teaching practice with the help of gamification
  • develop transversal skills
  • integrate digital tools into their lessons
  • design digital materials to be used in classrooms
  • exchange good practices and discuss challenges concerning digital literacy
  • develop a greater understanding of cultural diversity and EU values such as sustainability, students’ and teachers’ well-being, and inclusion
  • encourage modernisation and international cooperation within their educational organisations
  • network with colleagues from the different organisations
Objectives1. to gain a deep understanding of why gamification is valuable in teaching practice and its potential impact on student learning and engagement.

2. to acquire practical skills for effectively integrating games, apps, and platforms into teaching practice, ensuring alignment with curriculum goals and student needs.

3. to boost confidence in utilizing ICT tools and gamification strategies to create dynamic and engaging learning environments.

4. to engage in reflective activities to evaluate current teaching methods, identify areas for improvement, and adapt teaching strategies to better meet the needs of students.

5. to participate in collaborative discussions and activities to share experiences, exchange ideas, and learn from peers in a supportive environment.

6. to equip educators with the necessary skills and knowledge to navigate the digital landscape effectively, fostering digital readiness, resilience, and capacity for themselves and their students.

7. to inspire educators to explore innovative teaching methods and creative approaches to gamification, promoting active learning and critical thinking among students.

LanguageEnglish
Duration5 Days
Type of Certification Awarded
  1. Certificate of Attendance
  2. Europass Certificate (if requested)

Our courses are designed and delivered in compliance with the quality standards of the Erasmus+ Key Action 1 Quality Standards for Courses.

 

Schedule of the activities

 

Online Meeting Program

 

Course Content

Day 1
  • This is Us—presenting yourself, your school, your town, and your country
  • Ice Breaker Activity
  • Creating a digital portfolio from scratch
  • Gamification: what it is, why to use it, what for…
  • Practical examples of the use of gamification in the participants’ personal experiences
Day 2
  • Creating digital games: for what purpose, how to design it,…
  • Starting simple: Kahoot games
  • My learning portfolio – daily input
Day 3
  • Warming-up Activity
  • Playing with and editing video clips and short films
  • Enhancing vocabulary and using songs in games
  • My learning portfolio: daily input
Day 4
  • Games and Storytelling: different games, different platforms, and different perspectives
  • Do mobile games also count in education?
  • My learning portfolio – daily input
Day 5
  • Presentations and wrapping it up: sharing practices, games, and achievements
  • Encouraging active participation in the European education area – networking activitiesPresenting the finalised Learning Portfolios
  • Certification – awarding certificates
  • Course evaluation
Course FeeThe course fee is 80 euros per participant per day.

This fee does not cover some expenses like accommodation or travel etc. Costs covering enrolment fees for staff mobility format ‘Courses and training’. ( Source: Erasmus+ Program Guide)

You can also make requests for different dates and locations when filling out the pre-registration form, aside from the planned program.

PLANNED

Zagreb, Croatia

1. October 21 – 25, 2024

2. November 11 – 15, 2024

3. January 20 – 25, 2025

4. March 31 – April 4, 2025

5. April 21 – 25, 2025

6. May 19 – 23, 2025

7. June 23 – 27, 2025

8. July 07 – 11, 2025

9. August 04 – 08, 2025

 

İstanbul, Türkiye

1. October 7 – 11, 2024

2. November 25 – 29, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. March 3 – 7, 2025

6. April 7 – 11, 2025

7. May 5 – 9, 2025

8. June 2 – 6, 2025

9. July 21 – 25, 2025

10. August 18 – 22, 2025

 

Antalya, Türkiye

1. October 14 – 18, 2024

2. November 18 – 22, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. March 10 – 14, 2025

6. April 14 – 18, 2025

7. May 12 – 16, 2025

8. June 9 – 13, 2025

9. July 28 – August 1, 2025

10. August 25 – 29, 2025

 

Alanya, Türkiye

1. October 14 – 18, 2024

2. November 18 – 22, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. March 10 – 14, 2025

6. April 14 – 18, 2025

7. May 12 – 16, 2025

8. June 9 – 13, 2025

9. July 28 – August 1, 2025

10. August 25 – 29, 2025

 

Fethiye, Türkiye

1. October 7 – 11, 2024

2. November 11 – 15, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. March 24 – 28, 2025

6. April 28 – May 2, 2025

7. May 26 – 30, 2025

8. June 30 – July 4, 2025

9. July 7 – 11, 2025

10. August 11 – 15, 2025

 

Prague, Czech Republic

1. October 14 – 18, 2024

2. November 18 – 22, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. March 17 – 21, 2025

6. April 21 – 25, 2025

7. May 19 – 23, 2025

8. June 16 – 20, 2025

9. July 14 – 18, 2025

10. August 4 – 8, 2025

 

Barcelona, Spain

1. October 7 – 11, 2024

2. November 11 – 15, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. March 24 – 28, 2025

6. April 28 – May 2, 2025

7. May 26 – 30, 2025

8. June 30 – July 4, 2025

9. July 7 – 11, 2025

10. August 11 – 15, 2025

 

Thessaloniki, Greece

1. October 21 – 25, 2024

2. November 4 – 8, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. February 10 – 14, 2025

6. March 31 – April 4, 2025

7. April 21 – 25, 2025

8. May 19 – 23, 2025

9. June 23 – 27, 2025

10. July 7 – 11, 2025

11. August 18 – 22, 2025

 

Lisbon, Portugal

1. October 21 – 25, 2024

2. November 4 – 8, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. February 10 – 14, 2025

6. March 31 – April 4, 2025

7. April 21 – 25, 2025

8. May 19 – 23, 2025

9. June 23 – 27, 2025

10. July 7 – 11, 2025

11. August 18 – 22, 2025

 

Paris, France

1. October 14 – 18, 2024

2. November 18 – 22, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. March 17 – 21, 2025

6. April 21 – 25, 2025

7. May 19 – 23, 2025

8. June 16 – 20, 2025

9. July 14 – 18, 2025

10. August 4 – 8, 2025

 

Rome, Italy

1. October 14 – 18, 2024

2. November 18 – 22, 2024

3. January 20 – 25, 2025

4. January 27 – 31, 2025

5. March 10 – 14, 2025

6. April 14 – 18, 2025

7. May 12 – 16, 2025

8. June 9 – 13, 2025

9. July 28 – August 1, 2025

10. August 25 – 29, 2025

 

Discover the transformative power of gamification in education through the Erasmus+ KA1 Course, tailored for teachers seeking to revolutionize their teaching practice.

Understanding the importance of gamification is crucial for educators aiming to enrich student learning experiences. This course equips participants with the knowledge and skills to effectively integrate games, apps, and platforms into their classrooms, fostering engagement and enhancing student outcomes.

Erasmus+ KA1 Course provides practical strategies for navigating the gamification process with confidence. Participants will explore various approaches to learning, discovering how gamification can inspire motivation and creativity in lesson planning.

Moreover, this course serves as a platform for educators to enhance their confidence in utilizing ICT tools for student benefit. Through collaboration and the exchange of best practices, participants will gain valuable insights and inspiration for innovative teaching methodologies.

Join us in the Erasmus+ KA1 Course.