
- Duration
- 5 days
- Language
- English
Course Description
This Erasmus+ Ka1 course is for teachers who want to understand why games and storytelling should be two key components of their teaching practice and how they can use them to develop their students’ skills and knowledge. Participating teachers will learn how to frame the use of games, apps, and/or platforms in their teaching practice without getting lost in the process, and they will realise how important storytelling is for the acquisition of skills and competencies by their students. They will also explore different approaches to their own learning practice and how digital games and storytelling can help to plan more motivating and engaging lessons. This course will also boost the participants’ confidence in using storytelling tools in the best interest of their students and encourage the exchange of good practices with other colleagues.
Available Dates & Locations
- İstanbul, Türkiye
- Mon, Jan 19, 2026 - Fri, Jan 23, 2026
- 5 Days
- Alanya, Türkiye
- Mon, Aug 03, 2026 - Fri, Aug 07, 2026
- 5 Days
- Eskişehir, Türkiye
- Mon, Oct 05, 2026 - Fri, Oct 09, 2026
- 5 Days
Methodologies Of The Course
● ICT-based learning
● gamification
● storytelling
● different training formats: workshops, presentations, good practice sharing, formal and non-formal learning
Pedagogical Approach
● student-centred approach
● interactive
● combined learning
Teaching Methods
● ICT
● gamification
● storytelling
● working in international pairs/groups
Learning Outcomes
● incorporate new teaching methods into teaching practice with the help of gamification and storytelling
● develop transversal skills
● integrate digital tools into their lessons
● design storytelling mobile apps to be used in classrooms
● exchange good practices and discuss challenges concerning digital literacy
● develop greater understanding of cultural diversity and EU values such as sustainability, students’ and teachers’ well-being and inclusion
● encourage modernisation and international cooperation within their educational organisations
● network with colleagues from the different organisations
Objectives
● developing ICT and transversal skills
● using games as a way of diversifying teaching strategies and motivating students
● teaching7learning through storytelling
● addressing digital transformation through the development of digital readiness, resilience, and capacity
Type of Certification Awarded
1. Certificate of Attendance
2. Europass Certificate (if requested)
Our courses are designed and delivered in compliance with the quality standards of the Erasmus+ Key Action 1 Quality Standards for Courses.
Schedule of the activities
Online Meeting Program
– Meeting with the trainer
– Presentation of info pack
– Q & A session
- Ice Breaker Activity
- Creating a digital portfolio from scratch
- Digital games and storytelling: what it is, why to use it, what for…
- Practical examples of the use of storytelling in the participants’ personal experiences
- Creating a story as starting point of a game
- How t use the TaleBlazer platform
- My learning portfolio – daily input
- Warming-up Activity
- Matching the created story and the use of Taleblazer to create a mobile game
- My learning portfolio – daily input
- Taleblazer and scavenger hunts: how to match them
- Testing a created game
- My learning portfolio – daily input
- Presentations and wrapping it up: sharing practices, games and achievements
- Encouraging active participation in the European education area – networking activities
- Presenting the finalised Learning Portfolios
- Certification – awarding certificates
- Course evaluation