Course Description

In a world where technology shapes every aspect of our lives, education is no exception. Virtual Reality (VR) and Artificial Intelligence (AI) are no longer just buzzwords—they’re tools that can truly transform the way we teach and learn.

This course takes a deep dive into how these technologies can make learning more engaging, inclusive, and impactful. You’ll explore practical ways to use VR and AI in education, gain valuable insights into their potential, and collaborate with others to develop creative solutions for your own teaching or learning environment.

Whether you’re a teacher, trainer, or someone passionate about the future of education, this course will help you unlock new possibilities and bring fresh ideas to your practice.

The program also highlights the role of emotions and social interactions in education, offering strategies to create supportive and engaging learning environments. Each day features interactive activities, group discussions, and practical exercises to help participants apply neuroscience insights to their teaching practices.

By the end of the course, educators will have a clear understanding of how to integrate neuroscience concepts into curricula, foster student engagement, and support diverse learners effectively.

Available Dates & Locations

Methodologies Of The Course

The course employs a mix of interactive lectures, hands-on workshops, collaborative group work, and networking opportunities. Participants are encouraged to engage actively, share their experiences, and contribute to discussions.

 Learning Outcomes

By the end of this course, participants will be able to:

  1. Understand the key components of 21st-century skills.
  2. Utilize digital tools for effective learning and collaboration.
  3. Understand the Fundamentals: Grasp the roles of VR and AI in the contemporary educational framework.
  4. Explore Applications: Identify and demonstrate effective applications of VR and AI across various educational contexts.
  5. Design Interactive Learning Experiences: Create prototypes for VR-based learning modules and AI-enhanced educational tools.
  6. Assess Impact: Evaluate the benefits and challenges of integrating these technologies into educational practice.
  7. Collaborate and Network: Build connections with international peers and experts in educational technology.

Type of Certification Awarded            

1. Certificate of Attendance

2. Europass Certificate (if requested)

Our courses are designed and delivered in compliance with the quality standards of the Erasmus+ Key Action 1 Quality Standards for Courses.

Schedule of the activities

Online Meeting Program

– Meeting with the trainer

– Presentation of info pack

– Q & A session

  • Introduction to 21st Century Skills
  • Group Activity: The role of digital tools that support collaboration and learning
  • Workshop: Practical tips for using new technology efficiently
  • Keynote: The Future of Education in a Digital Era
  • Workshop: What do we know about VR and AI Technologies?
  • Group Discussion: Current Challenges in Education
  • Interactive Session: Immersion in VR Learning Environments
  • Case Studies: Successful Implementation of VR in Schools
  • Hands-On Workshop: Designing a Simple VR Lesson Plan
  • Sharing Insights and Ideas
  • Understanding AI and Its Educational Applications
  • Ethical Considerations of AI in Education
  • Creating AI-Driven Learning Tools
  • Brainstorming AI Solutions for Real-World Challenges
  • Future Directions and Implementation Strategies
  • Proposals for VR/AI Projects
  • Constructive Critique and Discussion
  • Strategies for Implementing New Technologies
  • Closing Ceremony: Certificates of Participation and Reflection

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